
TourGuide:RegisterGuide("Dustwallow Marsh (37-38)", "Stranglethorn Vale (38-40)", "Alliance", function()
return [[
F Theramore Isle |N|Boat to Ratchet, fly down|
A This Old Lighthouse |T| |QID|11191|
T This Old Lighthouse |N|On the lighthouse island northeast of Theramore (72.06, 47.02)| |QID|11191|
A Thresher Oil |QID|11192|
C Thresher Oil |N|In the water around the lighthouse| |QID|11192|
T Thresher Oil |QID|11192|
A Dastardly Denizens of the Deep |QID|11193|
T Dastardly Denizens of the Deep |N|Back on the dock (70.01, 50.81)| |T| |QID|11193|
A Is it Real? |T| |QID|11194|

A Traitors Among Us |T| |QID|11126|
C Traitors Among Us |N|Talk to the Deserter Agitators, you may have to fight some.| |T| |QID|11126|
T Traitors Among Us |T| |QID|11126|
A Propaganda War |T| |QID|11128|
C Propaganda War |N|In the ship at the south dock, downstairs in the captain's quarters| |T| |QID|11128|
T Propaganda War |T| |QID|11128|
A Discrediting the Deserters |T| |QID|11133|
C Discrediting the Deserters |N|Hand out pamphlets to the guards| |T| |QID|11133|
T Discrediting the Deserters |T| |QID|11133|
A The End of the Deserters |T| |QID|11134|
C The End of the Deserters |N|Out on boat to the southeast (76.58, 56.86).  Downstairs in the captain's quarters.| |QID|11134|
T The End of the Deserters |N|Back in Theremore, of course.| |T| |QID|11134|

h Theramore Isle |T|
A They Call Him Smiling Jim |N|From Guard Byron| |T| |QID|1282|
A Tabetha's Farm |T| |QID|11212|
T They Call Him Smiling Jim |N|Inside the keep| |T| |QID|1282|
A Inspecting the Ruins |T| |QID|11123|
T The Missing Diplomat (Part 13) |T| |QID|1264|
A The Missing Diplomat (Part 14) |T| |QID|1265|
A A Disturbing Development |T| |QID|11136|

T The Missing Diplomat (Part 14) |N|Inside the tower along road northwest of Theramore (59.7, 41.1).  If he is not there just wait, he'll be back.| |QID|1265|
A The Missing Diplomat (Part 15) |QID|1266|
T A Disturbing Development |QID|11136|
A Defias in Dustwallow? |QID|11137|
C Defias in Dustwallow? |N|Kill Garn Mathers on the island to the northeast (63.40, 28.12)| |QID|11137|
T Defias in Dustwallow? |N|Back at the tower| |QID|11137|
A Renn McGill |QID|11138|

A Marsh Frog Legs |N|Northwest at Swamplight Manor (55,26)| |QID|1218|
A What's Haunting Witch Hill? |QID|11180|
A The Orc Report |N|Near the house buried in some dirt (55.4, 26.0)| |QID|1219|

C Marsh Frog Legs |N|Behind the house| |QID|1218|
C What's Haunting Witch Hill? |QID|11180|

T Marsh Frog Legs |N|Back at the house| |QID|1218|
A Jarl Needs Eyes |QID|1206|

T What's Haunting Witch Hill? |QID|11180|
A The Witch's Bane |QID|11181|
C The Witch's Bane |N|Around the water, herbalists can track these.| |QID|11181|
T The Witch's Bane |QID|11181|
A Cleansing Witch Hill |QID|11183|
C Cleansing Witch Hill |N|Plant the torch at the end of the dock and kill the bat| |U|33113| |QID|11183|
T Cleansing Witch Hill |QID|11183|

A Raptor Captor |N|Follow the road northwest to North Point Tower (46.65, 23.12)| |QID|11146|
T The Missing Diplomat (Part 15) |QID|1266|
A The Missing Diplomat (Part 16) |QID|1324|
C The Missing Diplomat (Part 16) |QID|1324|
T The Missing Diplomat (Part 16) |QID|1324|

C Raptor Captor |U|33069| |N|Fight raptors to the north of the tower down to low health, then use the rope on them.| |QID|11146|

A Stinky's Escape |N|In the area near the raptors (46.78, 17.00)| |QID|1222|
C Stinky's Escape |QID|1222|

T Raptor Captor |QID|11146|
A Prisoners of the Grimtotems |QID|11145|
A Unleash the Raptors |QID|11147|

C Prisoners of the Grimtotems |N|Northwest in Blackhoof Village (41,12).  Kill Grimtotems for keys.| |QID|11145|
C Unleash the Raptors |U|33070| |N|Place the bait near the windmill in the center of town (42,12)| |QID|11147|

C Jarl Needs Eyes |N|Kill spiders to the southwest at Darkmist Cavern (35,21).| |QID|1206|

T Prisoners of the Grimtotems |N|Back at the tower| |QID|11145|
T Unleash the Raptors |QID|11147|

A Hungry! |N|Follow the road south until you are south of Brackenwall Village (35.1, 38.2).| |QID|1177|
T Inspecting the Ruins |N|At the Shady Rest Inn (29.6, 47.5).| |QID|11123|
A Suspicious Hoofprints |QID|1284|
A Lieutenant Paval Reethe (Part 1) |QID|1252|
A The Black Shield (Part 1) |QID|1253|

A Direhorn Raiders |N|Follow the road south, then east to Tabetha's Farm (46.04, 57.17).| |QID|11156|
A The Zeppelin Crash |QID|11172|
T Tabetha's Farm |QID|11212|
A The Grimtotem Weapon |QID|11169|
A The Reagent Thief |QID|11173|

C The Grimtotem Weapon |N|Place the totem near crocs to the north and kill them.  If you have a pet you may not want to use it, you won't get credit if the croc is not targeting you when it dies.| |U|33101| |QID|11169|
C The Reagent Thief |N|Kill spiders southeast of the farm (48,62)| |QID|11173|

C Direhorn Raiders |N|Kill Grimtotems north of the farm| |QID|11156|
K Apothecary Cylla |L|33114|
A The Apothecary's Letter |U|33114| |QID|11185|

T Direhorn Raiders |N|Back at the farm| |QID|11156|
T The Grimtotem Weapon |QID|11169|
T The Reagent Thief |QID|11173|
T The Apothecary's Letter |QID|11185|

T The Zeppelin Crash |N|To the east at Beezil's Wreck (54,56).| |QID|11172|
A Corrosion Prevention |QID|11174|
A Secure the Cargo! |QID|11207|

C Corrosion Prevention |U|33108| |N|Make sure you have the "Energized" buff and use the [Ooze Buster] on the slimes.  Note that there is a bug with this quest which may allow you to complete it without leaving the questgiver: target a nearby ooze, use the buster... while it is channelling target a different ooze (at any range).| |QID|11174|
C Secure the Cargo! |QID|11207|

T Corrosion Prevention |QID|11174|
T Secure the Cargo! |QID|11207|
A Delivery for Drazzit |QID|11208|

T Is it Real? |N|On an island to the southeast (58.72, 60.18)| |QID|11194|
A Nat's Bargain |QID|11209|
C Nat's Bargain |N|Head to the ship wreckage to the southwest (57,63), use the fish paste, swim around until you're attacked by the shark.  You may have to use the paste more than once.| |U|33166| |QID|11209|
T Nat's Bargain |QID|11209|
A Oh, It's Real |QID|11210|

R Mudsprocket |N|Back on the mainland, follow the road southwest (42.31, 72.94)|
T Delivery for Drazzit |T| |QID|11208|
A WANTED: Goreclaw the Ravenous |T| |QID|11184|
A Catch a Dragon by the Tail |T| |QID|11217|
A Bloodfen Feathers |T| |QID|11158|

C WANTED: Goreclaw the Ravenous |N|In front of the cave at the Bloodfen Burrow (33.52, 65.76)| |QID|11184|
C Bloodfen Feathers |N|Keep killin' raptors| |QID|11158|

T WANTED: Goreclaw the Ravenous |N|Back at Mudsprocket| |T| |QID|11184|
T Bloodfen Feathers |T| |QID|11158|
A Banner of the Stonemaul |T| |QID|11160|
A The Essence of Enmity |T| |QID|11161|

C Banner of the Stonemaul |N|Follow the road northwest to the Den of Flames (39,66).  Stay left unti you find the Stonemaul Clan Banner (38.13, 69.37).  Make sure you use the totem on the dragonkin after you kill them for "The Essence of Enmity".| |U|33088| |QID|11160|
C The Essence of Enmity |U|33088| |N|Kill dragonkin, use the totem on their corpses.| |QID|11161|

T Banner of the Stonemaul |N|Back at Mudsprocket| |T| |QID|11160|
T The Essence of Enmity |T| |QID|11161|
A Spirits of Stonemaul Hold |T| |QID|11159|

C Spirits of Stonemaul Hold |N|North at Stonemaul Ruins, talk to the bones.| |QID|11159|

T Spirits of Stonemaul Hold |T| |QID|11159|
A Challenge to the Black Flight |T| |QID|11162|

C Challenge to the Black Flight |N|East outside the entrance to Onyxia's Lair (52.06, 75.68).  Plant the banner and kill the dragon.  If you can't plant the banner, back out of the cave.| |U|33095| |QID|11162|
C Catch a Dragon by the Tail |N|Little round spore things, all over between Onyxia's Lair and Mudsprocket.| |QID|11217|

T Challenge to the Black Flight |N|Back at Mudsprocket| |T| |QID|11162|
T Catch a Dragon by the Tail |T| |QID|11217|

T Oh, It's Real |N|Back in Theramore| |T| |QID|11210|
A Take Down Tethyr! |T| |QID|11198|
C Take Down Tethyr! |T| |N|Use the cannons on the pier, be careful of his water blasts.| |QID|11198|
T Take Down Tethyr! |T| |QID|11198|
T Suspicious Hoofprints |T| |QID|1284|
T Lieutenant Paval Reethe (Part 1) |T| |QID|1252|
A Lieutenant Paval Reethe (Part 2) |T| |QID|1259|
T The Black Shield (Part 1) |T| |QID|1253|
A The Black Shield (Part 2) |T| |QID|1319|
T Lieutenant Paval Reethe (Part 2) |T| |QID|1259|
A Daelin's Men |T| |QID|1285|
T Daelin's Men |T| |QID|1285|
A The Deserters (Part 1) |T| |QID|1286|
T Stinky's Escape |N|In the inn| |T| |QID|1222|
T The Orc Report |N|Near the entrance to town| |T| |QID|1219|
A Captain Vimes |T| |QID|1220|
A Mission to Mudsprocket |T| |QID|11214|
T The Black Shield (Part 2) |T| |N|At the smithy's| |QID|1319|
A The Black Shield (Part 3) |T| |QID|1320|
T The Black Shield (Part 3) |T| |N|Back in the keep| |QID|1320|
T Captain Vimes |T| |QID|1220|

T Jarl Needs Eyes |N|Northwest at Swamplight Manor (55,26)| |QID|1206|
A Jarl Needs a Blade |QID|1203|

C Jarl Needs a Blade |N|Head north to the beach (58.09, 17.78)| |QID|1203|
C Hungry! |N|Kill murlocs along the coast or on the islands| |QID|1177|

T Renn McGill |N|On the southeast island (63.68, 17.03)| |QID|11138|
A Secondhand Diving Gear |QID|11139|
C Secondhand Diving Gear |QID|11139|
T Secondhand Diving Gear |QID|11139|
A Recover the Cargo! |QID|11140|
U Open the supplies |U|33045|
U Put on the Diving Gear |U|33040|
C Recover the Cargo! |N|Find burning wreckage on the water's surface, dive down below it and use the Salvage Kit on the debris.| |U|33044| |QID|11140|
T Recover the Cargo! |QID|11140|
A Jaina Must Know |QID|11141|

T Jarl Needs a Blade |QID|1203|
T Hungry! |N|Southwest at Mudcrush Durtfeet (35,38)| |QID|1177|
T The Deserters (Part 1) |N|Beat down Balos Jacken at Lost Point Tower to the south (35,53) until he'll talk to you| |QID|1286|
A The Deserters (Part 2) |QID|1287|

H Theramore Isle
T Jaina Must Know |N|Up in the tower| |T| |QID|11141|
A Survey Alcaz Island |T| |QID|11142|
T The Deserters (Part 2) |N|In the keep| |T| |QID|1287|
A A Grim Connection |T| |QID|11143|
C Survey Alcaz Island |N|Head down to the apprentice gryphon master and take the flight... DON'T SWIM OUT TO THE ISLAND!| |QID|11142|
T Survey Alcaz Island |T| |QID|11142|

T A Grim Connection |N|Take the road northwest out of town to North Point tower| |QID|11143|
A Confirming the Suspicion |QID|11144|
A Arms of the Grimtotems |QID|11148|

C Arms of the Grimtotems |N|Northwest in Blackhoof Village (41,12).| |QID|11148|
C Confirming the Suspicion |N|Kill Elders to get 4 notes, then combine them| |U|33050| |QID|11144|

T Confirming the Suspicion |N|Back at the tower| |QID|11144|
T Arms of the Grimtotems |QID|11148|
A Tabetha's Assistance |QID|11149|

T Tabetha's Assistance |N|At her farm, of course (45,57)| |QID|11149|
A Raze Direhorn Post! |QID|11150|
C Raze Direhorn Post! |N|Burn the tents to the north of the farm.  North Tent (46.63, 46.14), Northeast Tent (47.16, 46.72), East Tent (47.35, 47.48)| |U|33072| |QID|11150|
T Raze Direhorn Post! |QID|11150|
A Justice for the Hyals |QID|11151|

T Mission to Mudsprocket |N|Run down to Mudsprocket.| |T| |QID|11214|

T Justice for the Hyals |N|Back in Theramore.| |T| |QID|11151|
A Peace at Last |T| |QID|11152|
C Peace at Last |N|Just outside Theramore at the graveyard| |QID|11152|
T Peace at Last |T| |QID|11152|
]]
end)
