local L = LibStub("AceLocale-3.0"):NewLocale("SellJunk", "zhCN")

if L then

L["ADD"] = "增加"
L["ADDED"] = "已添加"
L["ADD_ITEM"] = "添加物品:"
L["ALL_CHARS"] = "所有角色的例外"
L["AUTO_SELL"] = "自动贩卖垃圾"
L["AUTO_SELL_DESC"] = "与商人交易时自动贩卖包裹中的垃圾物品"
L["CHAR_EXC"] = "角色专属例外"
L["CLEAR_CHAR"] = "清除角色"
L["CLEAR_CHAR_DESC"] = "移除所有角色特定的例外列表"
L["CLEARED"] = "例外列表成功的清除."
L["CLEAR_GLOBAL"] = "清除全局"
L["CLEAR_GLOBAL_DESC"] = "移除所有的全局例外列表."
L["CLEAR_HEADER"] = "清除例外"
L["COPPER"] = "铜"
L["DESTROYED"] = "已摧毁"
L["DRAG_ITEM_DESC"] = "拖动物品到这个窗口来添加/删除例外物品"
L["FROM"] = "来自"
L["GAINED"] = "获得:"
L["GLOBAL_EXC"] = "全局列外物品" -- Needs review
L["GOLD"] = "金"
L["ITEMLINK"] = "<物品链接>"
L["ITEMLINK_ONLY"] = "命令只接受物品链接."
L["MAX12"] = "出售最多12件物品."
L["MAX12_DESC"] = "这是安全模式.一次将只出售12件物品.可以重新买回错误出售的所有物品."
L["REM"] = "移除"
L["REM_ITEM"] = "移除物品:"
L["REMOVED"] = "已移除"
L["SELLJUNK"] = "卖垃圾"
L["SHOW_GAIN"] = "显示获得金币"
L["SHOW_GAIN_DESC"] = "显示出售垃圾获得的金币."
L["SHOW_SPAM"] = "显示物品出售的详情信息"
L["SHOW_SPAM_DESC"] = "当自动出售物品后，在聊天框中显示物品出售的详情信息选项。"
L["SILVER"] = "银"
L["SOLD"] = "售出: "
L["THIS_CHAR"] = "这个角色的例外."
L["TO"] = "到"


end
