<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">

	<Button name="TRP2_ComposantBouton" inherits="TRP2_MainMenuOngletTemplate" virtual="true">
		<Frames>
			<!-- Choix quantité -->
			<EditBox name="$parentQte" numeric="true" inherits="TRP2_EditBoxExtensible" letters="3" autoFocus="false">
				<Size x="30" y="18"/>
				<Anchors>
					<Anchor point="TOP" relativepoint="BOTTOM" x="0" y="-5"/>
				</Anchors>
			</EditBox>
		</Frames>
		<Scripts>
			<OnClick>
				if button == "LeftButton" then
					TRP2_SetListFor("objetID",TRP2_CreationFrame,nil,self);
				else
					self.Arg = nil;
					_G[self:GetName().."Icon"]:SetTexture("Interface\\ICONS\\Temp");
					_G[self:GetName().."Icon"]:SetDesaturated(true);
					_G[self:GetName().."Qte"]:SetText("1");
				end
				TRP2_MainTooltip:Hide();
			</OnClick>
			<OnEnter>
				if self.Arg then
					local objetTab = TRP2_GetObjectTab(self.Arg);
					TRP2_SetTooltipForFrame(self,self,"TOP",0,10,TRP2_ItemQuality[TRP2_GetWithDefaut(objetTab,"Qualite",1)]..TRP2_GetWithDefaut(objetTab,"Nom",TRP2_LOC_NEW_Objet),"{j}"..TRP2_LOC_CLIC.." : {w}"..TRP2_LOC_ChoixObjet.."\n{j}"..TRP2_LOC_CLICDROIT.." : {w}"..CALENDAR_DELETE_EVENT);
				else
					TRP2_SetTooltipForFrame(self,self,"TOP",0,10,EMPTY,"{j}"..TRP2_LOC_CLIC.." : {w}"..TRP2_LOC_ChoixObjet);
				end
				TRP2_RefreshTooltipForFrame(self);
			</OnEnter>
		</Scripts>
	</Button>


	<Frame name="PanelCreationObjetTemplate" virtual="true">
		<Backdrop bgFile="Interface\Tooltips\ChatBubble-Background" edgeFile="Interface\GLUES\COMMON\TextPanel-Border" tile="true">
			<EdgeSize><AbsValue val="32"/></EdgeSize><TileSize><AbsValue val="32"/></TileSize>
			<BackgroundInsets>
				<AbsInset left="5" right="5" top="5" bottom="5"/>
			</BackgroundInsets>
		</Backdrop>
		<Size x="775" y="550"/>
		<Layers>
			<Layer level="overlay">
			</Layer>
		</Layers>
		<Frames>
			<Frame name="$parentFrameMenu">
				<Backdrop bgFile="Interface\Tooltips\ChatBubble-Background" edgeFile="Interface\GLUES\COMMON\TextPanel-Border" tile="true">
					<EdgeSize><AbsValue val="32"/></EdgeSize><TileSize><AbsValue val="32"/></TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Size x="150" y="140"/>
				<Anchors>
					<Anchor point="TOP" relativepoint="TOP" x="0" y="-25"/>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parentTitle" inherits="GameFontNormal" justifyH="CENTER">
							<Size x="300" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="15"/>
							</Anchors>
							<Color r="0.95" g="0.95" b="0.95"/>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<Button name="TRP2_CreaGen2Aide" inherits="TRP2_BoutonAideTemplate">
						<Size x="16" y="16"/>
						<Anchors>
							<Anchor point="BOTTOMRIGHT" x="-7" y="7"/>
						</Anchors>
						<Scripts>
							<OnLoad>
								self.Page = "CreaGene";
							</OnLoad>
						</Scripts>
					</Button>
					<Button name="$parentSave" inherits="TRP2_UIPanelButtonTemplate" text="SAVE">
						<Size x="90" y="20"/>
						<Anchors>
							<Anchor point="TOP" x="0" y="-10"/>
						</Anchors>
						<Scripts>
							<OnClick>
								TRP2_ObjetSave(TRP2_CreationFrameObjet.ID);
							</OnClick>
						</Scripts>
					</Button>
					<Button name="$parentSaveSous" inherits="TRP2_UIPanelButtonTemplate" text="Save As">
						<Size x="100" y="20"/>
						<Anchors>
							<Anchor point="TOP" relativeto="$parentSave" relativepoint="BOTTOM" x="0" y="-5"/>
						</Anchors>
						<Scripts>
							<OnClick>
								TRP2_ObjetSaveAs();
							</OnClick>
						</Scripts>
					</Button>
					<Button name="$parentAnnuler" inherits="TRP2_UIPanelButtonTemplate" text="Cancel">
						<Size x="90" y="20"/>
						<Anchors>
							<Anchor point="TOP" relativeto="$parentSaveSous" relativepoint="BOTTOM" x="0" y="-5"/>
						</Anchors>
						<Scripts>
							<OnClick>
								TRP2_CreationPanel();
							</OnClick>
						</Scripts>
					</Button>
					<Button name="$parentApercu" inherits="TRP2_MainMenuOngletTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentAnnuler" relativepoint="BOTTOM" x="0" y="-20"/>
						</Anchors>
						<Layers>
							<Layer level="OVERLAY">
								<FontString name="$parentTexte" inherits="GameFontNormalSmall" justifyH="CENTER" text="Aperçululu">
									<Size x="300" y="0"/>
									<Anchors>
										<Anchor point="TOP" x="0" y="15"/>
									</Anchors>
									<Color r="0.95" g="0.95" b="0.95"/>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnEnter>
								TRP2_SetObjetApercuTooltip(self,TRP2_CreationFrameObjet.ID);
							</OnEnter>
							<OnLeave>
								TRP2_ObjetTooltip:Hide();
							</OnLeave>
						</Scripts>
					</Button>
				</Frames>
			</Frame>
			<Frame name="$parentFrameGeneral">
				<Backdrop bgFile="Interface\Tooltips\ChatBubble-Background" edgeFile="Interface\GLUES\COMMON\TextPanel-Border" tile="true">
					<EdgeSize><AbsValue val="32"/></EdgeSize><TileSize><AbsValue val="32"/></TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Size x="260" y="255"/>
				<Anchors>
					<Anchor point="TOPLEFT" relativepoint="TOPLEFT" x="10" y="-25"/>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parentTitle" inherits="GameFontNormal" justifyH="CENTER" text="kek">
							<Size x="300" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="15"/>
							</Anchors>
							<Color r="0.95" g="0.95" b="0.95"/>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<EditBox name="$parentNom" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="TOP" relativeto="$parent" relativepoint="TOP" x="-55" y="-10"/>
						</Anchors>
					</EditBox>
					<EditBox name="$parentCategorie" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="TOP" relativeto="$parent" relativepoint="TOP" x="65" y="-10"/>
						</Anchors>
					</EditBox>
					<EditBox name="$parentUnique" numeric="true" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentNom" relativepoint="BOTTOM" x="0" y="-8"/>
						</Anchors>
					</EditBox>
					<EditBox name="$parentPoids" numeric="true" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentCategorie" relativepoint="BOTTOM" x="0" y="-8"/>
						</Anchors>
					</EditBox>
					<EditBox name="$parentLifetime" numeric="true" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentUnique" relativepoint="BOTTOM" x="0" y="-8"/>
						</Anchors>
					</EditBox>
					<EditBox name="$parentValeur" numeric="true" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentPoids" relativepoint="BOTTOM" x="0" y="-8"/>
						</Anchors>
					</EditBox>
					<Frame name="$parentDescription" inherits="TRP2_ZoneSaisieTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentValeur" relativepoint="BOTTOM" x="-65" y="-12"/>
						</Anchors>
					</Frame>
					<Slider name="$parentQualite" inherits="TRP2_SliderWithTitle">
						<Size x="150" y="15"/>
						<Anchors>
							<Anchor point="TOP" relativeto="$parentDescription" relativepoint="BOTTOM" x="0" y="-12"/>
						</Anchors>
						<Scripts>
							<OnLoad>
								_G[self:GetName().."Text"]:SetText("");
								_G[self:GetName().."High"]:SetText();
								_G[self:GetName().."Low"]:SetText();
								self:SetValueStep(1);
								self:SetMinMaxValues(1,6);
							</OnLoad>
							<OnValueChanged>
								 -- start fix
   if not self._onsetting then   -- is single threaded 
     self._onsetting = true
     self:SetValue(self:GetValue())
     value = self:GetValue()     -- cant use original 'value' parameter
     self._onsetting = false
   else return end               -- ignore recursion for actual event handler
   -- end fix
								_G[self:GetName().."Titre"]:SetText(TRP2_CTS("{o}"..QUALITY.." : "..TRP2_ItemQuality[value]..
																			_G["ITEM_QUALITY"..(value-1).."_DESC"]));
							</OnValueChanged>
						</Scripts>
					</Slider>
					<Button name="$parentIcone" inherits="TRP2_MainMenuOngletTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentQualite" relativepoint="BOTTOM" x="-50" y="-20"/>
						</Anchors>
						<Layers>
							<Layer level="OVERLAY">
								<FontString name="$parentTexte" inherits="GameFontNormalSmall" justifyH="CENTER" text="kek">
									<Size x="300" y="0"/>
									<Anchors>
										<Anchor point="TOP" x="0" y="15"/>
									</Anchors>
									<Color r="0.95" g="0.95" b="0.95"/>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnClick>
								TRP2_SetListFor("icones",TRP2_CreationFrame,nil,self:GetName().."Icon",self:GetName());
							</OnClick>
						</Scripts>
					</Button>
					<EditBox name="$parentStack" letters="3" numeric="true" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="LEFT" relativeto="$parentIcone" relativepoint="RIGHT" x="30" y="0"/>
						</Anchors>
					</EditBox>
				</Frames>
			</Frame>
			<Frame name="$parentFrameUtilisation">
				<Backdrop bgFile="Interface\Tooltips\ChatBubble-Background" edgeFile="Interface\GLUES\COMMON\TextPanel-Border" tile="true">
					<EdgeSize><AbsValue val="32"/></EdgeSize><TileSize><AbsValue val="32"/></TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Size x="260" y="95"/>
				<Anchors>
					<Anchor point="TOPRIGHT" relativepoint="TOPRIGHT" x="-10" y="-25"/>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parentTitle" inherits="GameFontNormal" justifyH="CENTER">
							<Size x="300" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="15"/>
							</Anchors>
							<Color r="0.95" g="0.95" b="0.95"/>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<EditBox name="$parentCharge" letters="3" numeric="true" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="TOP" relativeto="$parent" relativepoint="TOP" x="-55" y="-10"/>
						</Anchors>
					</EditBox>
					<EditBox name="$parentTooltip" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="TOP" relativeto="$parent" relativepoint="TOP" x="65" y="-10"/>
						</Anchors>
					</EditBox>
					<EditBox name="$parentCooldown" numeric="true" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentCharge" relativepoint="BOTTOM" x="0" y="-8"/>
						</Anchors>
					</EditBox>
					<EditBox name="$parentDuree" numeric="true" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentTooltip" relativepoint="BOTTOM" x="0" y="-8"/>
						</Anchors>
					</EditBox>
					<EditBox name="$parentAnim" numeric="true" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentCooldown" relativepoint="BOTTOM" x="0" y="-8"/>
						</Anchors>
						<Scripts>
							<OnEditFocusGained>
								TRP2_NPCAnimSelectFrame:Show();
								TRP2_NPCAnimSelectFrameSequence:SetText(self:GetText());
							</OnEditFocusGained>
						</Scripts>
					</EditBox>
					<EditBox name="$parentAction" numeric="false" inherits="TRP2_EditBoxSmallText" autofocus="false">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentDuree" relativepoint="BOTTOM" x="0" y="-8"/>
						</Anchors>
					</EditBox>
				</Frames>
			</Frame>
			<Frame name="$parentFrameFlags">
				<Backdrop bgFile="Interface\Tooltips\ChatBubble-Background" edgeFile="Interface\GLUES\COMMON\TextPanel-Border" tile="true">
					<EdgeSize><AbsValue val="32"/></EdgeSize><TileSize><AbsValue val="32"/></TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Size x="260" y="115"/>
				<Anchors>
					<Anchor point="TOP" relativeto="$parentFrameUtilisation" relativepoint="BOTTOM" x="0" y="-15"/>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parentTitle" inherits="GameFontNormal" justifyH="CENTER">
							<Size x="300" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="15"/>
							</Anchors>
							<Color r="0.95" g="0.95" b="0.95"/>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<CheckButton name="$parentWriteLock" inherits="TRP2_CheckButtonSmallTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeto="$parent" relativepoint="TOPLEFT" x="10" y="-5"/>
						</Anchors>
					</CheckButton>
					<CheckButton name="$parentStealable" inherits="TRP2_CheckButtonSmallTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentWriteLock" relativepoint="BOTTOM" x="0" y="0"/>
						</Anchors>
					</CheckButton>
					<CheckButton name="$parentUsable" inherits="TRP2_CheckButtonSmallTemplate">
						<Anchors>
							<Anchor point="LEFT" relativeto="$parentWriteLock" relativepoint="RIGHT" x="100" y="0"/>
						</Anchors>
					</CheckButton>
					<CheckButton name="$parentDestroyable" inherits="TRP2_CheckButtonSmallTemplate">
						<Anchors>
							<Anchor point="LEFT" relativeto="$parentStealable" relativepoint="RIGHT" x="100" y="0"/>
						</Anchors>
					</CheckButton>
					<CheckButton name="$parentQuest" inherits="TRP2_CheckButtonSmallTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentDestroyable" relativepoint="BOTTOM" x="0" y="0"/>
						</Anchors>
					</CheckButton>
					<CheckButton name="$parentManual" inherits="TRP2_CheckButtonSmallTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentStealable" relativepoint="BOTTOM" x="0" y="0"/>
						</Anchors>
					</CheckButton>
					<CheckButton name="$parentGivable" inherits="TRP2_CheckButtonSmallTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentManual" relativepoint="BOTTOM" x="0" y="0"/>
						</Anchors>
					</CheckButton>
				</Frames>
			</Frame>
			<Frame name="$parentFrameTrigger">
				<Backdrop bgFile="Interface\Tooltips\ChatBubble-Background" edgeFile="Interface\GLUES\COMMON\TextPanel-Border" tile="true">
					<EdgeSize><AbsValue val="32"/></EdgeSize><TileSize><AbsValue val="32"/></TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Size x="260" y="270"/>
				<Anchors>
					<Anchor point="BOTTOMRIGHT" relativepoint="BOTTOMRIGHT" x="-10" y="10"/>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parentTitle" inherits="GameFontNormal" justifyH="CENTER" text="kek">
							<Size x="300" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="15"/>
							</Anchors>
							<Color r="0.95" g="0.95" b="0.95"/>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<Button name="$parentOnReceive" inherits="TRP2_ButtonTriggerTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parent" relativepoint="TOP" x="-50" y="-25"/>
						</Anchors>
						<Scripts>
							<OnEnter>
								TRP2_SetTooltipForFrame(self,self,"TOPLEFT",0,0,TRP2_LOC_TRIGOBJ_RECEIVE,TRP2_LOC_DEC_OBJ_RECEIVE..TRP2_TooltipTrigger(self.Conditions, self.Effets, self.Scripts));
								TRP2_RefreshTooltipForFrame(self);
							</OnEnter>
						</Scripts>
					</Button>
					<Button name="$parentOnDestroy" inherits="TRP2_ButtonTriggerTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parent" relativepoint="TOP" x="50" y="-25"/>
						</Anchors>
						<Scripts>
							<OnEnter>
								TRP2_SetTooltipForFrame(self,self,"TOPLEFT",0,0,TRP2_LOC_TRIGOBJ_DESTROY,TRP2_LOC_DEC_OBJ_DESTROY..TRP2_TooltipTrigger(self.Conditions, self.Effets, self.Scripts));
								TRP2_RefreshTooltipForFrame(self);
							</OnEnter>
						</Scripts>
					</Button>
					<Button name="$parentOnUseStart" inherits="TRP2_ButtonTriggerTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentOnReceive" relativepoint="BOTTOM" x="0" y="-25"/>
						</Anchors>
						<Scripts>
							<OnEnter>
								TRP2_SetTooltipForFrame(self,self,"TOPLEFT",0,0,TRP2_LOC_TRIGOBJ_USESTART,TRP2_LOC_DEC_OBJ_USESTART..TRP2_TooltipTrigger(self.Conditions, self.Effets, self.Scripts));
								TRP2_RefreshTooltipForFrame(self);
							</OnEnter>
						</Scripts>
					</Button>
					<Button name="$parentOnUseStartFail" inherits="TRP2_ButtonTriggerTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentOnDestroy" relativepoint="BOTTOM" x="0" y="-25"/>
						</Anchors>
						<Scripts>
							<OnEnter>
								TRP2_SetTooltipForFrame(self,self,"TOPLEFT",0,0,TRP2_LOC_TRIGOBJ_USESTARTF,TRP2_LOC_DEC_OBJ_USESTARTFAIL..TRP2_TooltipTrigger(self.Conditions, self.Effets, self.Scripts));
								TRP2_RefreshTooltipForFrame(self);
							</OnEnter>
						</Scripts>
					</Button>
					<Button name="$parentOnUseEnd" inherits="TRP2_ButtonTriggerTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentOnUseStart" relativepoint="BOTTOM" x="0" y="-25"/>
						</Anchors>
						<Scripts>
							<OnEnter>
								TRP2_SetTooltipForFrame(self,self,"TOPLEFT",0,0,TRP2_LOC_TRIGOBJ_USEEND,TRP2_LOC_DEC_OBJ_USEFIN..TRP2_TooltipTrigger(self.Conditions, self.Effets, self.Scripts));
								TRP2_RefreshTooltipForFrame(self);
							</OnEnter>
						</Scripts>
					</Button>
					<Button name="$parentOnUseEndFail" inherits="TRP2_ButtonTriggerTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentOnUseStartFail" relativepoint="BOTTOM" x="0" y="-25"/>
						</Anchors>
						<Scripts>
							<OnEnter>
								TRP2_SetTooltipForFrame(self,self,"TOPLEFT",0,0,TRP2_LOC_TRIGOBJ_USEENDF,TRP2_LOC_DEC_OBJ_USEFINFAIL..TRP2_TooltipTrigger(self.Conditions, self.Effets, self.Scripts));
								TRP2_RefreshTooltipForFrame(self);
							</OnEnter>
						</Scripts>
					</Button>
					<Button name="$parentOnUsed" inherits="TRP2_ButtonTriggerTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentOnUseEndFail" relativepoint="BOTTOM" x="0" y="-25"/>
						</Anchors>
						<Scripts>
							<OnEnter>
								TRP2_SetTooltipForFrame(self,self,"TOPLEFT",0,0,TRP2_LOC_TRIGOBJ_USED,TRP2_LOC_DEC_OBJ_USED..TRP2_TooltipTrigger(self.Conditions, self.Effets, self.Scripts));
								TRP2_RefreshTooltipForFrame(self);
							</OnEnter>
						</Scripts>
					</Button>
					<Button name="$parentOnCooldown" inherits="TRP2_ButtonTriggerTemplate">
						<Anchors>
							<Anchor point="TOP" relativeto="$parentOnUsed" relativepoint="BOTTOM" x="0" y="-25"/>
						</Anchors>
						<Scripts>
							<OnEnter>
								TRP2_SetTooltipForFrame(self,self,"TOPLEFT",0,0,TRP2_LOC_TRIGOBJ_COOLDOWN,TRP2_LOC_DEC_OBJ_COOLDOWN..TRP2_TooltipTrigger(self.Conditions, self.Effets, self.Scripts));
								TRP2_RefreshTooltipForFrame(self);
							</OnEnter>
						</Scripts>
					</Button>
					<Button name="$parentOnTimeout" inherits="TRP2_ButtonTriggerTemplate">
						<Anchors>
							<Anchor point="center" relativeto="$parentOnCooldown" relativepoint="center" x="-100" y="0"/>
						</Anchors>
						<Scripts>
							<OnEnter>
								TRP2_SetTooltipForFrame(self,self,"TOPLEFT",0,0,TRP2_LOC_TRIGOBJ_TIMEOUT,TRP2_LOC_DEC_OBJ_LIFETIME..TRP2_TooltipTrigger(self.Conditions, self.Effets, self.Scripts));
								TRP2_RefreshTooltipForFrame(self);
							</OnEnter>
						</Scripts>
					</Button>
				</Frames>
			</Frame>
			<Frame name="$parentFrameInfo">
				<Backdrop bgFile="Interface\Tooltips\ChatBubble-Background" edgeFile="Interface\GLUES\COMMON\TextPanel-Border" tile="true">
					<EdgeSize><AbsValue val="32"/></EdgeSize><TileSize><AbsValue val="32"/></TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Size x="200" y="90"/>
				<Anchors>
					<Anchor point="TOP" relativeto="$parentFrameMenu" relativepoint="BOTTOM" x="0" y="-20"/>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parentTitle" inherits="GameFontNormal" justifyH="CENTER" text="kek">
							<Size x="300" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="15"/>
							</Anchors>
							<Color r="0.95" g="0.95" b="0.95"/>
						</FontString>
						<FontString name="$parentID" inherits="GameFontNormalSmall" justifyH="CENTER" text="kek">
							<Size x="180" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="-10"/>
							</Anchors>
							<Color r="0.95" g="0.95" b="0.95"/>
						</FontString>
						<FontString name="$parentCreateur" inherits="GameFontNormalSmall" justifyH="CENTER" text="kek">
							<Size x="180" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="-25"/>
							</Anchors>
							<Color r="0.95" g="0.95" b="0.95"/>
						</FontString>
						<FontString name="$parentVernum" inherits="GameFontNormalSmall" justifyH="CENTER" text="kek">
							<Size x="180" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="-40"/>
							</Anchors>
							<Color r="0.95" g="0.95" b="0.95"/>
						</FontString>
						<FontString name="$parentDate" inherits="GameFontNormalSmall" justifyH="CENTER" text="kek">
							<Size x="180" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="-55"/>
							</Anchors>
							<Color r="0.95" g="0.95" b="0.95"/>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<Button name="$parentIDHelp" inherits="TRP2_HelpButtonTemplate">
						<Anchors>
							<Anchor point="CENTER" relativeto="$parentID" x="0" y="0"/>
						</Anchors>
						<Size x="180" y="20"/>
					</Button>
					<Button name="$parentAuteurHelp" inherits="TRP2_HelpButtonTemplate">
						<Anchors>
							<Anchor point="CENTER" relativeto="$parentCreateur" x="0" y="0"/>
						</Anchors>
						<Size x="180" y="20"/>
					</Button>
					<Button name="$parentVernumHelp" inherits="TRP2_HelpButtonTemplate">
						<Anchors>
							<Anchor point="CENTER" relativeto="$parentVernum" x="0" y="0"/>
						</Anchors>
						<Size x="180" y="20"/>
					</Button>
					<Button name="$parentDateHelp" inherits="TRP2_HelpButtonTemplate">
						<Anchors>
							<Anchor point="CENTER" relativeto="$parentDate" x="0" y="0"/>
						</Anchors>
						<Size x="180" y="25"/>
					</Button>
				</Frames>
			</Frame>
			<Frame name="$parentFrameCompo">
				<Backdrop bgFile="Interface\Tooltips\ChatBubble-Background" edgeFile="Interface\GLUES\COMMON\TextPanel-Border" tile="true">
					<EdgeSize><AbsValue val="32"/></EdgeSize><TileSize><AbsValue val="32"/></TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Size x="475" y="70"/>
				<Anchors>
					<Anchor point="BOTTOMLEFT" x="10" y="10"/>
				</Anchors>
				<Frames>
					<Button name="TRP2_ComposantBouton1" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="TOPLEFT" x="20" y="-10"/>
						</Anchors>
					</Button>
					<Button name="TRP2_ComposantBouton2" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_ComposantBouton1" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
					<Button name="TRP2_ComposantBouton3" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_ComposantBouton2" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
					<Button name="TRP2_ComposantBouton4" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_ComposantBouton3" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
					<Button name="TRP2_ComposantBouton5" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_ComposantBouton4" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
					<Button name="TRP2_ComposantBouton6" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_ComposantBouton5" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
					<Button name="TRP2_ComposantBouton7" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_ComposantBouton6" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
					<Button name="TRP2_ComposantBouton8" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_ComposantBouton7" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
					<Button name="TRP2_ComposantBouton9" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_ComposantBouton8" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
					<Button name="TRP2_ComposantBouton10" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_ComposantBouton9" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
				</Frames>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parentTitle" inherits="GameFontNormal" justifyH="CENTER">
							<Size x="300" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="15"/>
							</Anchors>
							<Color r="0.95" g="0.95" b="0.95"/>
						</FontString>
					</Layer>
				</Layers>
			</Frame>
			<Frame name="$parentFrameOutils">
				<Backdrop bgFile="Interface\Tooltips\ChatBubble-Background" edgeFile="Interface\GLUES\COMMON\TextPanel-Border" tile="true">
					<EdgeSize><AbsValue val="32"/></EdgeSize><TileSize><AbsValue val="32"/></TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Size x="247" y="70"/>
				<Anchors>
					<Anchor point="Center" relativeto="$parentFrameCompo" relativepoint="TOP" x="0" y="60"/>
				</Anchors>
				<Frames>
					<Button name="TRP2_OutilBouton1" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="TOPLEFT" x="20" y="-10"/>
						</Anchors>
					</Button>
					<Button name="TRP2_OutilBouton2" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_OutilBouton1" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
					<Button name="TRP2_OutilBouton3" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_OutilBouton2" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
					<Button name="TRP2_OutilBouton4" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_OutilBouton3" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
					<Button name="TRP2_OutilBouton5" inherits="TRP2_ComposantBouton">
						<Anchors>
							<Anchor point="LEFT" relativeto="TRP2_OutilBouton4" relativepoint="RIGHT" x="20" y="0"/>
						</Anchors>
					</Button>
				</Frames>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parentTitle" inherits="GameFontNormal" justifyH="CENTER">
							<Size x="300" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="15"/>
							</Anchors>
							<Color r="0.95" g="0.95" b="0.95"/>
						</FontString>
					</Layer>
				</Layers>
			</Frame>
		</Frames>
	</Frame>
	
</Ui>