﻿<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">

	<!-- TOTALRP 2 -->
	
	<!-- Template d'un bouton du menu  -->
	<Button name="TRP2_BoutonAideTemplate" virtual="true">
		<Size x="16" y="16"/>
	    <NormalTexture file="Interface\FriendsFrame\InformationIcon"/>
	    <PushedTexture file="Interface\FriendsFrame\InformationIcon-Highlight"/>
		<Scripts>
			<OnEnter>
				if self.Page and TRP2_GUIDES_PAGES[self.Page] then
					TRP2_SetTooltipForFrame(self,self,"TOP",0,0,
					"{w}|TInterface\\FriendsFrame\\InformationIcon:20:20|t "..TRP2_GUIDES_PAGES[self.Page]["Titre"],
					"{j}"..TRP2_LOC_CLIC.." : {w}"..TRP2_LOC_OPEN_HELP);
				end
				TRP2_RefreshTooltipForFrame(self);
			</OnEnter>
			<OnLeave>
				TRP2_MainTooltip:Hide();
			</OnLeave>
			<OnClick>
				if TRP2_GuideFrame:IsVisible() and TRP2_GuideFrame.Page == self.Page then
					TRP2_GuideFrame:Hide();
					return;
				end
				if self.Page and TRP2_GUIDES_PAGES[self.Page] then
					TRP2_Guide_OpenPage(self.Page,nil,true);
				else
					TRP2_Guide_OpenPage();
				end
			</OnClick>
		</Scripts>
	</Button>
	
	<!-- Dropdown avec label -->
	<Frame name="TRP2_LabelledDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true" virtual="true">
		<Layers>
			<Layer level="BACKGROUND">
				<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="RESOLUTION">
					<Anchors>
						<Anchor point="BOTTOM" relativePoint="TOP" x="63" y="0"/>
					</Anchors>
				</FontString>
			</Layer>
			<Layer level="OVERLAY">
				<FontString name="$parentValeur" inherits="GameFontNormalSmall" justifyH="LEFT">
					<Size x="100" y="10"/>
					<Anchors><Anchor point="LEFT" x="27" y="2"/></Anchors>
					<Color r="0.95" g="0.95" b="0.95"/>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Button name="$parentHelp" inherits="TRP2_HelpButtonTemplate">
				<Anchors>
					<Anchor point="CENTER" x="52" y="2"/>
				</Anchors>
				<Size x="110" y="30"/>
			</Button>
		</Frames>
	</Frame>
	
	<!-- Bouton Quitter -->
	<Button name="TRP2_ExitButton" virtual="true">
		<Size x="10" y="10"/>
		<NormalTexture file="Interface\RAIDFRAME\ReadyCheck-NotReady"/>
		<HighlightTexture alphaMode="ADD" file="Interface\BUTTONS\IconBorder-GlowRing"/>
		<PushedTexture alphaMode="ADD" file="Interface\RAIDFRAME\ReadyCheck-NotReady"/>
	</Button>
	
	<Frame name="TRP2_ListSeparator" virtual="true">
		<Size x="50" y="10"/>
		<Layers>
			<Layer level="OVERLAY">
				<FontString name="$parentTexte" inherits="NumberFontNormal" justifyH="CENTER">
					<Size x="500" y="0"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
					<Color r="0.95" g="0.95" b="0.95"/>
				</FontString>
			</Layer>
		</Layers>
	</Frame>

	<!-- Slider and title Template -->
	<Slider name="TRP2_SliderWithTitle" inherits="OptionsSliderTemplate" virtual="true">
		<Size x="270" y="15"/>
		<Layers>
			<Layer level="OVERLAY">
				<FontString name="$parentTexte" inherits="GameFontNormalSmall" justifyH="CENTER">
					<Size x="500" y="0"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="-10"/>
					</Anchors>
					<Color r="0.95" g="0.95" b="0.95"/>
				</FontString>
				<FontString name="$parentTitre" inherits="GameFontNormalSmall" justifyH="CENTER">
					<Size x="500" y="0"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="10"/>
					</Anchors>
					<Color r="0.95" g="0.95" b="0.95"/>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				getglobal(self:GetName().."Text"):SetText("");
				getglobal(self:GetName().."High"):SetText();
				getglobal(self:GetName().."Low"):SetText();
				self:SetValueStep(1);
			</OnLoad>
			<OnEnter>
				TRP2_RefreshTooltipForFrame(self);
			</OnEnter>
			<OnLeave>
				TRP2_MainTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Slider>

	<!-- Slider and title, with plus et moins Template -->
	<Slider name="TRP2_SliderWithTitlePlusAndMinus" inherits="TRP2_SliderWithTitle" virtual="true">
		<Frames>
			<Button name="$parentBoutonPlus" virtual="true">
			   <Size x="15" y="15"/>
				<Anchors>
					<Anchor point="RIGHT" x="15" y="0"/>
				</Anchors>
			    <NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-PlusButton-Up"/>
			    <PushedTexture file="Interface\Buttons\UI-PlusButton-Down"/>
			    <HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
				<Scripts>
					<OnLeave>
						TRP2_MainTooltip:Hide()
					</OnLeave>
					<OnEnter>
						TRP2_MainTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
						TRP2_MainTooltip:AddLine("+1", 1, 1, 1);
						TRP2_MainTooltip:Show();
					</OnEnter>
					<OnClick>
						local min,max = self:GetParent():GetMinMaxValues();
						local value = self:GetParent():GetValue();
						if value == max then
						
						else
							self:GetParent():SetValue(self:GetParent():GetValue()+1);
						end
					</OnClick>
					<OnUpdate>
						if self:GetParent():IsEnabled() then
							self:Enable();
						else
							self:Disable();
						end
					</OnUpdate>
				</Scripts>
			</Button>
			<Button name="$parentBoutonMoins" virtual="true">
			   <Size x="15" y="15"/>
				<Anchors>
					<Anchor point="LEFT" x="-15" y="0"/>
				</Anchors>
			    <NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-MinusButton-Up"/>
			    <PushedTexture file="Interface\Buttons\UI-MinusButton-Down"/>
			    <HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
				<Scripts>
					<OnLeave>
						TRP2_MainTooltip:Hide()
					</OnLeave>
					<OnEnter>
						TRP2_MainTooltip:SetOwner(self, "ANCHOR_TOPRIGHT");
						TRP2_MainTooltip:AddLine("-1", 1, 1, 1);
						TRP2_MainTooltip:Show();
					</OnEnter>
					<OnClick>
						local min,max = self:GetParent():GetMinMaxValues();
						local value = self:GetParent():GetValue();
						if value == min then
						
						else
							self:GetParent():SetValue(self:GetParent():GetValue()-1);
						end
					</OnClick>
					<OnUpdate>
						if self:GetParent():IsEnabled() then
							self:Enable();
						else
							self:Disable();
						end
					</OnUpdate>
				</Scripts>
			</Button>
		</Frames>
	</Slider>

	<!-- Template de la boite de saisie Large + Texte -->
	<EditBox name="TRP2_EditBoxExtensible" letters="0" historyLines="10" autoFocus="false" virtual="true">
		<Size x="185" y="18"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
					<Size x="12" y="28"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="-6" y="-1"/>
					</Anchors>
					<TexCoords left="0" right="0.09375" top="0" bottom="1.0"/>
				</Texture>
				<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
					<Size x="12" y="28"/>
					<Anchors>
						<Anchor point="TOPRIGHT" x="6" y="-1"/>
					</Anchors>
					<TexCoords left="0.90625" right="1.0" top="0" bottom="1.0"/>
				</Texture>
				<Texture name="$parentCenter" file="Interface\Common\Common-Input-Border">
					<Size x="170" y="28"/>
					<Anchors>
						<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
						<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
					</Anchors>
					<TexCoords left="0.09375" right="0.90625" top="0" bottom="1.0"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString name="$parentTexte" inherits="GameFontNormalSmall" justifyH="CENTER">
					<Size x="500" y="0"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="8"/>
					</Anchors>
					<Color r="0.95" g="0.95" b="0.95"/>
				</FontString>
			</Layer>
		</Layers>
		<FontString inherits="GameFontWhite"/>
		<Scripts>
			<OnTabPressed>
				if self.tabulation then
					self.tabulation:SetFocus();
				end
			</OnTabPressed>
			<OnEscapePressed>
				self:ClearFocus()
			</OnEscapePressed>
			<OnUpdate>
				if self.texte then
					if self.disabled then
						getglobal(self:GetName().."Texte"):SetText(TRP2_CTS("{777777}"..self.texte));
					else
						getglobal(self:GetName().."Texte"):SetText(TRP2_CTS("{o}"..self.texte));
					end
				else
					getglobal(self:GetName().."Texte"):SetText("");
				end
				if self.disabled then
					self:SetAlpha(0.75);
					self:SetTextColor(0.5,0.5,0.5);
					if self.defaut then
						self:SetText(self.defaut);
					end
				else
					self:SetAlpha(1);
					self:SetTextColor(0.9,0.9,0.9);
				end
			</OnUpdate>
			<OnEditFocusGained>
				if self.disabled then
					self:ClearFocus();
				else
					self:HighlightText();
				end
			</OnEditFocusGained>
			<OnEditFocusLost>
				self:HighlightText(0,0);
				if self.defaut and (not TRP2_EmptyToNil(self:GetText()) or (self.noZero and self:GetText() == "0")) then
					self:SetText(self.defaut);
				end
			</OnEditFocusLost>
			<OnEnter>
				TRP2_RefreshTooltipForFrame(self);
			</OnEnter>
			<OnLeave>
				TRP2_MainTooltip:Hide();
			</OnLeave>
		</Scripts>
	</EditBox>

	<!-- Template de la boite de saisie SMALL + Texte -->
	<EditBox name="TRP2_EditBoxSmallText" letters="0" historyLines="10" autoFocus="false" virtual="true">
		<Size x="100" y="18"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
					<Size x="12" y="28"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="-6" y="-1"/>
					</Anchors>
					<TexCoords left="0" right="0.09375" top="0" bottom="1.0"/>
				</Texture>
				<Texture name="$parentCenter" file="Interface\Common\Common-Input-Border">
					<Size x="80" y="28"/>
					<Anchors>
						<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
					</Anchors>
					<TexCoords left="0.09375" right="0.90625" top="0" bottom="1.0"/>
				</Texture>
				<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
					<Size x="12" y="28"/>
					<Anchors>
						<Anchor point="LEFT" relativeTo="$parentCenter" relativePoint="RIGHT"/>
					</Anchors>
					<TexCoords left="0.90625" right="1.0" top="0" bottom="1.0"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString name="$parentTexte" inherits="GameFontNormalSmall" justifyH="CENTER">
					<Size x="500" y="0"/>
					<Anchors>
						<Anchor point="CENTER" x="-5" y="8"/>
					</Anchors>
					<Color r="0.95" g="0.95" b="0.95"/>
				</FontString>
			</Layer>
		</Layers>
		<FontString inherits="GameFontWhite"/>
		<Scripts>
			<OnTabPressed>
				if self.tabulation then
					self.tabulation:SetFocus();
				end
			</OnTabPressed>
			<OnEscapePressed>
				self:ClearFocus()
			</OnEscapePressed>
			<OnUpdate>
				if self.texte then
					if self.disabled then
						getglobal(self:GetName().."Texte"):SetText(TRP2_CTS("{777777}"..self.texte));
					else
						getglobal(self:GetName().."Texte"):SetText(TRP2_CTS("{o}"..self.texte));
					end
				else
					getglobal(self:GetName().."Texte"):SetText("");
				end
				if self.disabled then
					self:SetAlpha(0.75);
					self:SetTextColor(0.5,0.5,0.5);
					if self.defaut then
						self:SetText(self.defaut);
					end
				else
					self:SetAlpha(1);
					self:SetTextColor(0.9,0.9,0.9);
				end
			</OnUpdate>
			<OnEditFocusGained>
				if self.disabled then
					self:ClearFocus();
				else
					self:HighlightText();
				end
			</OnEditFocusGained>
			<OnEditFocusLost>
				self:HighlightText(0,0);
				if self.defaut and (not TRP2_EmptyToNil(self:GetText()) or (self.noZero and self:GetText() == "0")) then
					self:SetText(self.defaut);
				end
			</OnEditFocusLost>
			<OnEnter>
				TRP2_RefreshTooltipForFrame(self);
			</OnEnter>
			<OnLeave>
				TRP2_MainTooltip:Hide();
			</OnLeave>
		</Scripts>
	</EditBox>
	
	<!-- Template d'un bouton normal  -->
	<Button name="TRP2_UIPanelButtonTemplate" inherits="UIPanelButtonTemplate" virtual="true">
		<Size x="90" y="20"/>
		<Scripts>
			<OnEnter>
				TRP2_RefreshTooltipForFrame(self);
			</OnEnter>
			<OnLeave>
				TRP2_MainTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Button>

	<!-- Template d'une zone de saisie moyenne  -->
	<Frame name="TRP2_ZoneSaisieTemplate" virtual="true">
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<EdgeSize><AbsValue val="16"/></EdgeSize><TileSize><AbsValue val="32"/></TileSize>
			<BackgroundInsets><AbsInset left="5" right="5" top="5" bottom="5"/></BackgroundInsets>
		</Backdrop>
		<Layers>
			<Layer level="OVERLAY">
				<FontString name="$parentTexte" inherits="GameFontNormalSmall" justifyH="CENTER">
					<Size x="500" y="0"/>
					<Anchors>
						<Anchor point="TOP" x="0" y="8"/>
					</Anchors>
					<Color r="0.95" g="0.95" b="0.95"/>
				</FontString>
			</Layer>
		</Layers>
		<Size x="190" y="75"/>
		<Frames>
			<ScrollFrame name="$parentScroll" inherits="UIPanelScrollFrameTemplate">
				<Size x="175" y="60"/>
				<Anchors>
					<Anchor point="CENTER" x="0" y="0"/>
				</Anchors>
				<ScrollChild>
					<EditBox name="$parentEditBox" letters="10000" multiLine="true" enableMouse="false" autoFocus="false">
						<Size x="175" y="50"/>
						<Scripts>
							<OnTabPressed>
								if self.tabulation then
									self.tabulation:SetFocus();
								end
							</OnTabPressed>
							<OnTextChanged>
								if self:IsVisible() and self:GetCursorPosition() == string.len(self:GetText()) then
									self:GetParent():SetVerticalScroll(self:GetParent():GetVerticalScrollRange());
								end
							</OnTextChanged>
							<OnEscapePressed>
								self:ClearFocus()
							</OnEscapePressed>
							<OnEditFocusGained>
								if self.disabled then
									self:ClearFocus();
								else
									self:HighlightText();
								end
							</OnEditFocusGained>
							<OnEditFocusLost>
								self:HighlightText(0,0);
								if self.defaut and (not TRP2_EmptyToNil(self:GetText()) or (self.noZero and self:GetText() == "0")) then
									self:SetText(self.defaut);
								end
							</OnEditFocusLost>
							<OnEnter>
								TRP2_RefreshTooltipForFrame(self);
							</OnEnter>
							<OnLeave>
								TRP2_MainTooltip:Hide();
							</OnLeave>
						</Scripts>
						<FontString inherits="GameFontNormalSmall"/>
					</EditBox>
				</ScrollChild>
				<Scripts>
					<OnEnter>
						if not getglobal(self:GetName().."EditBox").disabled then
							getglobal(self:GetName().."EditBox"):SetFocus();
						end
						TRP2_RefreshTooltipForFrame(self);
					</OnEnter>
					<OnLeave>
						TRP2_MainTooltip:Hide();
					</OnLeave>
				</Scripts>
			</ScrollFrame>
			<Button name="$parentApercu">
			   <Size x="16" y="16"/>
				<Anchors>
					<Anchor point="TOPRIGHT" relativepoint="TOPLEFT" x="0" y="-5"/>
				</Anchors>
				<NormalTexture file="Interface\ICONS\Ability_Hunter_MarkedForDeath"/>
				<HighlightTexture alphaMode="ADD" file="Interface\ICONS\Ability_Hunter_MarkedForDeath"/>
				<Scripts>
					<OnEnter>
						if self.apercu then
							TRP2_SetTooltipForFrame(self,self,"TOP",0,0,"{w}"..TRP2_LOC_INSERTBAL,
							"Aperçu :\n\"{w}"..getglobal(self:GetParent():GetName().."ScrollEditBox"):GetText().."{o}\"\n\n{j}"..TRP2_LOC_CLIC.." : {w}"..TRP2_LOC_UI_BalTexte);
						else
							TRP2_SetTooltipForFrame(self,self,"TOP",0,0,"{w}"..TRP2_LOC_INSERTBAL,
							"{j}"..TRP2_LOC_CLIC.." : {w}"..TRP2_LOC_UI_BalTexte);
						end
						TRP2_RefreshTooltipForFrame(self);
					</OnEnter>
					<OnClick>
						TRP2_ACTUALEDITBOX = getglobal(self:GetParent():GetName().."ScrollEditBox");
						TRP2_InitUIDropDown(TRP2_DD_BalisesNormales);
					</OnClick>
					<OnLeave>
						TRP2_MainTooltip:Hide();
					</OnLeave>
				</Scripts>
			</Button>
		</Frames>
	</Frame>
	
	<!-- Template d'un bouton du menu  -->
	<Button name="TRP2_OngletNombreTemplate" inherits="TRP2_MainMenuOngletTemplate" virtual="true">
		<Layers>
			<Layer level="OVERLAY">
				<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT">
					<Anchors>
						<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
					</Anchors>
				</FontString>
			</Layer>
	    </Layers>
	</Button>
	
	<!-- Template d'un bouton du menu  -->
	<Button name="TRP2_MainMenuOngletTemplate" virtual="true">
	   <Size x="26" y="26"/>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
	    <Layers>
	      <Layer level="OVERLAY">
	        <Texture name="$parentIcon" file="Interface\ICONS\INV_Misc_QuestionMark">
				<Size x="26" y="26"/>
				<Anchors>
					<Anchor point="CENTER" x="0" y="0"/>
				</Anchors>
			</Texture>
	      </Layer>
	    </Layers>
	    <NormalTexture file="Interface\AchievementFrame\UI-Achievement-IconFrame">
	      <Size x="65" y="65"/>
	      <Anchors>
	        <Anchor point="CENTER" x="14" y="-14"/>
	      </Anchors>
	    </NormalTexture>
	    <PushedTexture file="Interface\Buttons\UI-EmptySlot">
		  <Size x="50" y="50"/>
	      <Anchors>
	        <Anchor point="CENTER" x="0" y="0"/>
	      </Anchors>
		</PushedTexture>
		 <DisabledTexture file="Interface\Buttons\UI-EmptySlot-Disabled">
		  <Size x="47" y="47"/>
	      <Anchors>
	        <Anchor point="CENTER" x="0" y="0"/>
	      </Anchors>
		</DisabledTexture>
	    <HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
		<Scripts>
			<OnLoad>
				CreateFrame("Cooldown",self:GetName().."Cooldown",self);
				getglobal(self:GetName().."Cooldown"):SetAllPoints(self);
				self:RegisterForClicks("RightButtonUp","LeftButtonUp");
			</OnLoad>
			<OnEnter>
				TRP2_RefreshTooltipForFrame(self);
			</OnEnter>
			<OnLeave>
				TRP2_MainTooltip:Hide();
				GameTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Button>
	
	<!-- Template d'un bouton trigger  -->
	<Button name="TRP2_ButtonTriggerTemplate" inherits="TRP2_MainMenuOngletTemplate" virtual="true">
		<Layers>
			<Layer level="OVERLAY">
				<FontString name="$parentTexte" inherits="GameFontNormalSmall" justifyH="CENTER" text="kek">
					<Size x="300" y="0"/>
					<Anchors>
						<Anchor point="TOP" x="0" y="15"/>
					</Anchors>
					<Color r="0.95" g="0.95" b="0.95"/>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnClick>
				if button == "LeftButton" then
					TRP2_ChargerEffetCondi(self,self.Effets,self.Conditions,getglobal(self:GetName().."Texte"):GetText(),self.Scripts);
				else
					self.Effets = "";
					self.Conditions = "";
					self.Scripts = nil;
				end
			</OnClick>
		</Scripts>
	</Button>
	
	<!-- Template d'un bouton du menu  -->
	<Button name="TRP2_OngletAuraTemplate" virtual="true">
	    <Size x="35" y="35"/>
	    <Layers>
	      <Layer level="OVERLAY">
	        <Texture name="$parentIcon" file="Interface\ICONS\INV_Misc_QuestionMark">
				<Size x="30" y="30"/>
				<Anchors>
					<Anchor point="CENTER" x="0" y="0"/>
				</Anchors>
			</Texture>
			<FontString name="$parentTime" inherits="GameFontNormalSmall" justifyH="CENTER" text="MOO">
				<Anchors>
					<Anchor point="TOP" x="0" y="-36"/>
				</Anchors>
				<Color r="0.95" g="0.95" b="0.95"/>
			</FontString>
	      </Layer>
	    </Layers>
		<NormalTexture file="Interface\Buttons\UI-EmptySlot-Disabled">
		   <Size x="47" y="47"/>
		   <Anchors>
		      <Anchor point="CENTER" x="0" y="0"/>
		   </Anchors>
		</NormalTexture>
	    <PushedTexture file="">
		  <Size x="85" y="85"/>
	      <Anchors>
	        <Anchor point="CENTER" x="19" y="-19"/>
	      </Anchors>
		</PushedTexture>
		 <DisabledTexture file="Interface\Buttons\UI-EmptySlot-Disabled">
		  <Size x="47" y="47"/>
	      <Anchors>
	        <Anchor point="CENTER" x="0" y="0"/>
	      </Anchors>
		</DisabledTexture>
	    <HighlightTexture name="$parentHighText" alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
		<Scripts>
			<OnEnter>
				TRP2_RefreshTooltipForFrame(self);
			</OnEnter>
			<OnLeave>
				TRP2_MainTooltip:Hide();
			</OnLeave>
			<OnLoad>
				self:RegisterForClicks("RightButtonUp","LeftButtonUp");
			</OnLoad>
		</Scripts>
	</Button>

	<!-- Template d'un bouton d'aide  -->
	<Button name="TRP2_HelpButtonTemplate" virtual="true">
		<Scripts>
			<OnEnter>
				TRP2_RefreshTooltipForFrame(self);
			</OnEnter>
			<OnLeave>
				TRP2_MainTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Button>

	<!-- Template d'un bouton check petit texte-->
	<CheckButton name="TRP2_CheckButtonSmallTemplate" inherits="OptionsCheckButtonTemplate" virtual="true" checked="false">
		<Scripts>
			<OnLoad>
				getglobal(self:GetName().."Text"):SetFontObject(GameFontNormalSmall);
			</OnLoad>
			<OnEnter>
				TRP2_RefreshTooltipForFrame(self);
			</OnEnter>
			<OnLeave>
				TRP2_MainTooltip:Hide();
			</OnLeave>
			<OnUpdate>
				if not self.disabled then
					getglobal(self:GetName().."Text"):SetTextColor(1,0.75,0);
				else
					getglobal(self:GetName().."Text"):SetTextColor(0.4,0.4,0.4);
				end
			</OnUpdate>
		</Scripts>
	</CheckButton>
	
	<EditBox name="TRP2_EditBoxSmallTextRandom" numeric="true" inherits="TRP2_EditBoxSmallText" autofocus="false" virtual="true">
		<Frames>
			<CheckButton checked="true" name="$parentCheck" inherits="TRP2_CheckButtonSmallTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeto="$parent" relativepoint="RIGHT" x="5" y="-1"/>
				</Anchors>
			</CheckButton>
		</Frames>
	</EditBox>
	
	<!-- Liste small element TEMPLATE  -->
	<Button name="TRP2_ListSmallElemTemplate" virtual="true">
	   <Size x="20" y="20"/>
		<Layers>
		  <Layer level="BORDER">
			<Texture name="$parentIcon" file="Interface\Buttons\UI-EmptySlot-Disabled">
			  <Size x="20" y="20"/>
			  <Anchors>
				<Anchor point="CENTER" x="-1" y="0"/>
			  </Anchors>
			</Texture>
		  </Layer>
		</Layers>
		<NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-Quickslot2">
		  <Size x="35" y="35"/>
		  <Anchors>
			<Anchor point="CENTER" x="0" y="-1"/>
		  </Anchors>
		</NormalTexture>
		<PushedTexture file="Interface\Buttons\UI-Quickslot-Depress"/>
		<HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
		<Scripts>
			<OnEnter>
				TRP2_RefreshTooltipForFrame(self);
			</OnEnter>
			<OnLeave>
				TRP2_MainTooltip:Hide()
			</OnLeave>
			<OnLoad>
			   self:RegisterForClicks("LeftButtonUp","RightButtonUp");
			   self:RegisterForDrag("LeftButton");
			</OnLoad>
			<OnClick>
			</OnClick>
		</Scripts>
	</Button>
	
	<!-- Bouton edition  -->
	<Button name="TRP2_EditBoutonTemplate" virtual="true">
	    <Size x="16" y="16"/>
		<NormalTexture file="Interface\Buttons\UI-GuildButton-OfficerNote-Up"/>
		<PushedTexture file="Interface\Buttons\UI-GuildButton-PublicNote-Up"/>
		<HighlightTexture alphaMode="ADD" file="Interface\Buttons\UI-GuildButton-OfficerNote-Up"/>
		<DisabledTexture file="Interface\Buttons\UI-GuildButton-OfficerNote-Disabled"/>
		<Scripts>
			<OnEnter>
				TRP2_RefreshTooltipForFrame(self);
			</OnEnter>
			<OnLeave>
				TRP2_MainTooltip:Hide();
			</OnLeave>
			<OnLoad>
			   self:RegisterForClicks("LeftButtonUp","RightButtonUp");
			</OnLoad>
		</Scripts>
	</Button>
	
	<!-- Template de liste-->
	<Frame name="TRP2_ListeTemplate" toplevel="true" parent="UIParent" enableMouse="true" enableMouseWheel="true" hidden="true" virtual="true">
		<Backdrop bgFile="Interface\AchievementFrame\UI-Achievement-StatsBackground" edgeFile="Interface\GLUES\COMMON\TextPanel-Border" tile="true">
			<EdgeSize><AbsValue val="32"/></EdgeSize><TileSize><AbsValue val="300"/></TileSize>
			<BackgroundInsets>
				<AbsInset left="5" right="5" top="5" bottom="5"/>
			</BackgroundInsets>
		</Backdrop>
		<Size x="250" y="250"/> 
		<Layers>
			<Layer level="ARTWORK">
				<Texture file="Interface\BattlefieldFrame\UI-BattlefieldMinimap-Border">
					<Size x="210" y="310"/>
					<Anchors>
						<Anchor point="CENTER" x="5" y="-53"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString name="$parentTitre" inherits="GameFontNormal" justifyH="CENTER">
					<Anchors>
						<Anchor point="CENTER" x="0" y="105"/>
					</Anchors>
				</FontString>
				<FontString name="$parentEmpty" inherits="NumberFontNormalHuge" justifyH="CENTER">
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Button name="$parentSlot1" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-75" y="75"/></Anchors>
			</Button>
			<Button name="$parentSlot2" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-50" y="75"/></Anchors>
			</Button>
			<Button name="$parentSlot3" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-25" y="75"/></Anchors>
			</Button>
			<Button name="$parentSlot4" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="0" y="75"/></Anchors>
			</Button>
			<Button name="$parentSlot5" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="25" y="75"/></Anchors>
			</Button>
			<Button name="$parentSlot6" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="50" y="75"/></Anchors>
			</Button>
			<Button name="$parentSlot7" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="75" y="75"/></Anchors>
			</Button>
			<Button name="$parentSlot8" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-75" y="50"/></Anchors>
			</Button>
			<Button name="$parentSlot9" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-50" y="50"/></Anchors>
			</Button>
			<Button name="$parentSlot10" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-25" y="50"/></Anchors>
			</Button>
			<Button name="$parentSlot11" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="0" y="50"/></Anchors>
			</Button>
			<Button name="$parentSlot12" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="25" y="50"/></Anchors>
			</Button>
			<Button name="$parentSlot13" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="50" y="50"/></Anchors>
			</Button>
			<Button name="$parentSlot14" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="75" y="50"/></Anchors>
			</Button>
			<Button name="$parentSlot15" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-75" y="25"/></Anchors>
			</Button>
			<Button name="$parentSlot16" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-50" y="25"/></Anchors>
			</Button>
			<Button name="$parentSlot17" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-25" y="25"/></Anchors>
			</Button>
			<Button name="$parentSlot18" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="0" y="25"/></Anchors>
			</Button>
			<Button name="$parentSlot19" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="25" y="25"/></Anchors>
			</Button>
			<Button name="$parentSlot20" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="50" y="25"/></Anchors>
			</Button>
			<Button name="$parentSlot21" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="75" y="25"/></Anchors>
			</Button>
			<Button name="$parentSlot22" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-75" y="0"/></Anchors>
			</Button>
			<Button name="$parentSlot23" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-50" y="0"/></Anchors>
			</Button>
			<Button name="$parentSlot24" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-25" y="0"/></Anchors>
			</Button>
			<Button name="$parentSlot25" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="0" y="0"/></Anchors>
			</Button>
			<Button name="$parentSlot26" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="25" y="0"/></Anchors>
			</Button>
			<Button name="$parentSlot27" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="50" y="0"/></Anchors>
			</Button>
			<Button name="$parentSlot28" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="75" y="0"/></Anchors>
			</Button>
			<Button name="$parentSlot29" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-75" y="-25"/></Anchors>
			</Button>
			<Button name="$parentSlot30" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-50" y="-25"/></Anchors>
			</Button>
			<Button name="$parentSlot31" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-25" y="-25"/></Anchors>
			</Button>
			<Button name="$parentSlot32" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="0" y="-25"/></Anchors>
			</Button>
			<Button name="$parentSlot33" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="25" y="-25"/></Anchors>
			</Button>
			<Button name="$parentSlot34" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="50" y="-25"/></Anchors>
			</Button>
			<Button name="$parentSlot35" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="75" y="-25"/></Anchors>
			</Button>
			<Button name="$parentSlot36" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-75" y="-50"/></Anchors>
			</Button>
			<Button name="$parentSlot37" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-50" y="-50"/></Anchors>
			</Button>
			<Button name="$parentSlot38" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-25" y="-50"/></Anchors>
			</Button>
			<Button name="$parentSlot39" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="0" y="-50"/></Anchors>
			</Button>
			<Button name="$parentSlot40" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="25" y="-50"/></Anchors>
			</Button>
			<Button name="$parentSlot41" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="50" y="-50"/></Anchors>
			</Button>
			<Button name="$parentSlot42" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="75" y="-50"/></Anchors>
			</Button>
			<Button name="$parentSlot43" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-75" y="-75"/></Anchors>
			</Button>
			<Button name="$parentSlot44" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-50" y="-75"/></Anchors>
			</Button>
			<Button name="$parentSlot45" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="-25" y="-75"/></Anchors>
			</Button>
			<Button name="$parentSlot46" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="0" y="-75"/></Anchors>
			</Button>
			<Button name="$parentSlot47" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="25" y="-75"/></Anchors>
			</Button>
			<Button name="$parentSlot48" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="50" y="-75"/></Anchors>
			</Button>
			<Button name="$parentSlot49" inherits="TRP2_ListSmallElemTemplate">
				<Anchors><Anchor point="CENTER" x="75" y="-75"/></Anchors>
			</Button>
			<Slider name="$parentSlider" inherits="OptionsSliderTemplate">
				<Size x="15" y="150"/>
				<Anchors>
					<Anchor point="CENTER" x="95" y="0"/>
				</Anchors>
				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText("");
						getglobal(self:GetName().."High"):SetText("");
						getglobal(self:GetName().."Low"):SetText("");
						self:SetMinMaxValues(0, 6);
						self:SetValueStep(1);
						self:SetOrientation("VERTICAL");
					</OnLoad>
				</Scripts>
			</Slider>
			<EditBox name="$parentRecherche" inherits="TRP2_EditBoxSmallText" autofocus="false">
				<Anchors>
					<Anchor point="CENTER" x="0" y="-107"/>
				</Anchors>
				<Scripts>
					<OnTextChanged>
					</OnTextChanged>
					<OnEscapePressed>
						self:ClearFocus();
					</OnEscapePressed>
					<OnLoad>
						self.texte = TRP2_CTS("{o}"..SEARCH);
					</OnLoad>
				</Scripts>
			</EditBox>
			<Button name="$parentClose" inherits="UIPanelCloseButton">
				<Anchors>
					<Anchor point="CENTER" x="110" y="110"/>
				</Anchors>
				<Scripts>
					<OnClick>
						self:GetParent():Hide();
					</OnClick>
				</Scripts>
			</Button>
		</Frames>
	</Frame>
	
	<!-- Bouton Liste registre Template -->
	<Frame name="TRP2_JournalListeBoutonTemplate" virtual="true">
		<Size x="15" y="15"/> 
		<Layers>
		  <Layer level="OVERLAY">
			<FontString name="$parentNom" inherits="GameFontNormalSmall" justifyH="LEFT" text="text journal">
				<Size x="150" y="5"/> 
				<Anchors>
					<Anchor point="LEFT" relativeto="$parent" relativepoint="RIGHT" x="5" y="0"/>
				</Anchors>
				<Color r="0.95" g="0.95" b="0.95"/>
			</FontString>
		  </Layer>
		</Layers>
		<Frames>
			<!-- Bouton de lien -->
			<Button name="$parentBouton">
				<Size x="15" y="15"/>
				<Anchors>
					<Anchor point="CENTER"/>
				</Anchors>
				<Layers>
				  <Layer level="OVERLAY">
					<Texture name="$parentIcon" file="Interface\ICONS\INV_Misc_QuestionMark">
						<Size x="15" y="15"/>
						<Anchors>
							<Anchor point="CENTER" x="0" y="0"/>
						</Anchors>
					</Texture>
				  </Layer>
				</Layers>
				<HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
				<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
				<Scripts>
					<OnLeave>
						TRP2_MainTooltip:Hide();
					</OnLeave>
					<OnLoad>
						self:RegisterForClicks("LeftButtonUp","RightButtonUp");
					</OnLoad>
					<OnEnter>
						TRP2_RefreshTooltipForFrame(self);
					</OnEnter>
				</Scripts>
			</Button>
		</Frames>
	</Frame>
	
	<EditBox name="TRP2_EditBoxImproved" numeric="false" inherits="TRP2_EditBoxExtensible" letters="4" virtual="true" autoFocus="false">
		<Size x="40" y="18"/>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Frames>
			<Button name="$parentPlusOne" inherits="TRP2_HelpButtonTemplate">
				<Size x="15" y="15"/>
				<NormalTexture file="Interface\Minimap\UI-Minimap-ZoomInButton-Up"/>
				<PushedTexture file="Interface\Minimap\UI-Minimap-ZoomInButton-Down"/>
				<DisabledTexture file="Interface\Minimap\UI-Minimap-ZoomInButton-Disabled"/>
				<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
				<Anchors>
					<Anchor point="LEFT" relativepoint="RIGHT" x="7" y="-1"/>
				</Anchors>
				<Scripts>
					<OnClick>
						local value = tonumber(self:GetParent():GetText());
						if not value then value = self:GetParent().defaut end
						self:GetParent():SetText(value+1);
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentPlusTen" inherits="TRP2_HelpButtonTemplate">
				<Size x="15" y="15"/>
				<NormalTexture file="Interface\Minimap\UI-Minimap-ZoomInButton-Up"/>
				<PushedTexture file="Interface\Minimap\UI-Minimap-ZoomInButton-Down"/>
				<DisabledTexture file="Interface\Minimap\UI-Minimap-ZoomInButton-Disabled"/>
				<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
				<Anchors>
					<Anchor point="LEFT" relativepoint="RIGHT" x="20" y="-1"/>
				</Anchors>
				<Scripts>
					<OnClick>
						local value = tonumber(self:GetParent():GetText());
						if not value then value = self:GetParent().defaut end
						self:GetParent():SetText(value+10);
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentMinusOne" inherits="TRP2_HelpButtonTemplate">
				<Size x="15" y="15"/>
				<NormalTexture file="Interface\Minimap\UI-Minimap-ZoomOutButton-Up"/>
				<PushedTexture file="Interface\Minimap\UI-Minimap-ZoomOutButton-Down"/>
				<DisabledTexture file="Interface\Minimap\UI-Minimap-ZoomOutButton-Disabled"/>
				<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
				<Anchors>
					<Anchor point="RIGHT" relativepoint="LEFT" x="-7" y="-1"/>
				</Anchors>
				<Scripts>
					<OnClick>
						local value = tonumber(self:GetParent():GetText());
						if not value then value = self:GetParent().defaut end
						self:GetParent():SetText(value-1);
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentMinusTen" inherits="TRP2_HelpButtonTemplate">
				<Size x="15" y="15"/>
				<NormalTexture file="Interface\Minimap\UI-Minimap-ZoomOutButton-Up"/>
				<PushedTexture file="Interface\Minimap\UI-Minimap-ZoomOutButton-Down"/>
				<DisabledTexture file="Interface\Minimap\UI-Minimap-ZoomOutButton-Disabled"/>
				<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
				<Anchors>
					<Anchor point="RIGHT" relativepoint="LEFT" x="-20" y="-1"/>
				</Anchors>
				<Scripts>
					<OnClick>
						local value = tonumber(self:GetParent():GetText());
						if not value then value = self:GetParent().defaut end
						self:GetParent():SetText(value-10);
					</OnClick>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
			<OnUpdate>
				self.TimeSinceLastUpdate = self.TimeSinceLastUpdate + elapsed; 	
				if (self.TimeSinceLastUpdate > 0.50) then
					self.TimeSinceLastUpdate = 0;
					if self.texte then
						if self.disabled then
							getglobal(self:GetName().."Texte"):SetText(TRP2_CTS("{777777}"..self.texte));
						else
							getglobal(self:GetName().."Texte"):SetText(TRP2_CTS("{o}"..self.texte));
						end
					else
						getglobal(self:GetName().."Texte"):SetText("");
					end
					if self.disabled then
						self:SetAlpha(0.75);
						self:SetTextColor(0.5,0.5,0.5);
						if self.defaut then
							self:SetText(self.defaut);
						end
					else
						self:SetAlpha(1);
						self:SetTextColor(0.9,0.9,0.9);
					end
					local value = tonumber(self:GetText());
					if not value then value = self.defaut end
					if value then
						if self.min and value &lt;= self.min then
							self:SetText(self.min);
							getglobal(self:GetName().."PlusOne"):Enable();
							getglobal(self:GetName().."PlusTen"):Enable();
							getglobal(self:GetName().."MinusOne"):Disable();
							getglobal(self:GetName().."MinusTen"):Disable();
						elseif self.max and value &gt;= self.max then
							self:SetText(self.max);
							getglobal(self:GetName().."PlusOne"):Disable();
							getglobal(self:GetName().."PlusTen"):Disable();
							getglobal(self:GetName().."MinusOne"):Enable();
							getglobal(self:GetName().."MinusTen"):Enable();
						else
							getglobal(self:GetName().."PlusOne"):Enable();
							getglobal(self:GetName().."PlusTen"):Enable();
							getglobal(self:GetName().."MinusOne"):Enable();
							getglobal(self:GetName().."MinusTen"):Enable();
						end
					end
				end
			</OnUpdate>
			<OnLoad>
				self.defaut = 0;
				self.TimeSinceLastUpdate = 1;
				TRP2_SetTooltipForFrame(getglobal(self:GetName().."PlusOne"),getglobal(self:GetName().."PlusOne"),"TOP",0,0,"+1");
				TRP2_SetTooltipForFrame(getglobal(self:GetName().."PlusTen"),getglobal(self:GetName().."PlusTen"),"TOP",0,0,"+10");
				TRP2_SetTooltipForFrame(getglobal(self:GetName().."MinusOne"),getglobal(self:GetName().."MinusOne"),"TOP",0,0,"-1");
				TRP2_SetTooltipForFrame(getglobal(self:GetName().."MinusTen"),getglobal(self:GetName().."MinusTen"),"TOP",0,0,"-10");
			</OnLoad>
		</Scripts>
	</EditBox>
</Ui>